![]() Where do you draw the line between interactive fiction and text adventures then, if only the latter is an Adventure? You'd also have to come up with an artificial barrier between both main genres. Is that really a different main genre (e.g., a difference as big as between shooter, RPG, adventure and fighting games)? I'd argue not, and recently have been similar arguments in the community (e.g. ![]() You just progress through the same story with the same point and click interface. Also, imagine a game like Secret of Monkey Island, but strip it of all puzzles. For one, there is no main genre which encompasses narrative games without combat and without puzzles, so if games without puzzles are not adventures, we are in need of new main genre (Interactive Story?). However, defining it like this results in lots of problems. Now, what's really interesting here is that it seems as if puzzles are a must-have component of adventure games. Wikipedia also lists specific components of adventure games: So, the requirements are a story to progress through (while the term interactive is used, this does not mean it actually can branch!), and that you progress through this story by exploring the game world and solving puzzles in it. Now, following Ernest Adams in Fundamentals of Game Design Wikipedia defines adventure games as follows:Īn adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving. The first question one has to answer is whether these specific games are adventure games or not. ![]() So I hope the following assessment will still be valuable for you. While all that is true, it's still interesting to explore in what ways the mechanics differ between these games and where they fall into the existing gaming ecosystem. Please also note that loads of actually existing subgenres have never been named anywhere. Some of the bigger taxonomies out there are found on Wikipedia and MobyGames, but both of them are highly inconsistent and self-contradicting. Everyone out there uses different genre taxonomies, so there can be no "right" answers to questions such as this one.
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